PROCUREMENT OF EDUCATIONAL EQUIPMENT AND BUDGET COMPETITION MODELING

Authors

  • Alexander V. Shchepkin V.A. Trapeznikov Institute of Control Sciences of Russian Academy of Sciences, Moscow, Russia
  • Matvey P. Likholip Moscow Institute of Physics and Technology (National Research University), Moscow, Russia
  • Andrey D. Bogdanov Moscow Institute of Physics and Technology (National Research University), Moscow, Russia

DOI:

https://doi.org/10.14529/ctcr240209

Keywords:

school education, competition, decision-making, oligopoly, monopoly, auction theory, game theory

Abstract

Educational establishments regularly acquire administrative and pedagogical equipment to ensure a quality educational process. In the context of limited budgets and competition among institutions, optimal resource allocation and efficient procurement management become crucial. This study builds upon approaches by applying game theory to model procurement in the educational sector. The first part extends single-stage auction models of procurement to account for heterogeneous participant information. Acquired knowledge enables participants to reduce uncertainty in procurement outcomes and outmaneuver stronger market participants with more favorable offers. Specifically, an optimal strategy is identified for the scenario where only one player possesses information, along with a quantitative order of neutralizing the undesired advantage through additional player inclusion. The second part of the study examines mechanisms of long-term budgetary competition among schools. Well-known Rubinstein, Baron, and Ferejohn game theory models are employed to investigate this setup. A substantive analogy between competition and multi-stage negotiations is drawn, and key parameters determining competitive outcomes are delineated. The purpose of the work is to evaluate the applicability of game theory models. Materials and methods. For modeling, the mathematical apparatus of dynamic games is used, including methods of probabilistic modeling, game theory and optimization. The determining criterion for the decision of the players is the greatest utility, calculated solely based on available information. Results of the modeling are performed analytically through optimization, considering the discounting of the utility function over time. Results. Novelty of work is coupled with domain interpretation of game theory models. Modeling allows predicting agents behavior under the regulation of the procurement market and the definition of their budgeting. Conclusion. The analysis of models of game theory in relation to the field of education is accomplished. It is shown that the degree of awareness of the players about the value functions can significantly influence their decisions and the results of procurement.

Author Biographies

Alexander V. Shchepkin, V.A. Trapeznikov Institute of Control Sciences of Russian Academy of Sciences, Moscow, Russia

Dr. Sci. (Eng.), Prof., Chief Researcher, V.A. Trapeznikov Institute of Control Sciences of Russian Academy of Sciences, Moscow, Russia

Matvey P. Likholip, Moscow Institute of Physics and Technology (National Research University), Moscow, Russia

Student, Startup Studio of Technologization of Education, Department of Innovative Pharmaceuticals, Moscow Institute of Physics and Technology (National Research University), Moscow, Russia

Andrey D. Bogdanov, Moscow Institute of Physics and Technology (National Research University), Moscow, Russia

Postgraduate student, Head of the Startup Studio for Technologization of Education, Department of Innovative Pharmaceuticals, Head of the Laboratory of Neurotechnology and Human-Machine Interaction, Moscow Institute of Physics and Technology (National Research University), Moscow, Russia

Published

2024-05-17

Issue

Section

Control in Social and Economic Systems